CS460: Graphics
Credits: 3
Catalog Description
This course explains the fundamental concepts of 3D computer graphics by teaching WebGL. It introduces the algorithms required to create web-based immersive and high-quality graphics including 3D geometric transformations, camera transformations, the image-rendering process, as well as materials and texture mapping. This course also includes advanced topics such as color representations, light simulation, dealing with geometries, and creating animations. After completion, students will be able to develop rich and interactive web-based 3D visualizations for computers, smartphones, and tablets.
Current & Upcoming Offerings
2025-2026
Fall 2025 1 section
| Section | Schedule / Time | Instructor | Location |
|---|---|---|---|
| 01 |
TuTh 12:30PM - 01:45PM
|
Haehn, Daniel Felix |
M02-0404
|
Prerequisites
- MATH260
- CS310
Upper-level course in graphics for advanced undergraduates covering computer graphics, WebGL, and interactive visualization.